Hands shot up in a Hong Kong Primary Two classroom as pupils debated what their digital pet needed more, meal vouchers or the latest game cards.
Their teacher at SKH Kei Oi Primary School in Sham Shui Po had created the virtual pet using artificial intelligence (AI) and web tools for a lesson on saving and budgeting.
With each spending decision, the pet’s mood and savings changed on screen, helping pupils discover the consequences of careless spending.

